A long, long time ago, in a state far far away from my home of Maryland, I put together a deck in the format known at the time as Type 1.5, that simply wanted to do this every single game:
Because the dumbest use I could think of for a playset of Mana Drain was windmill slamming Big Daddy Momo on turn three by stealing the mana from my opponent’s 3-drop. It was one of my longest-surviving decks; I played it from 2000 until 2003 (when I sold my Mana Drains along with all the other expensive cards I owned). Mahamoti quickly became one of my favorite cards and was one of the few cards I’ve ever collected: I picked up dozens of them in trades since they were (and still are) worth very little, and had binder pages full of them from every printing.
The rest of the deck was a motley crew of (at the time) forgotten blue cards, most of which are very familiar to the old school community, along colorless lands that weren’t Wasteland:
A full set of Faerie Conclave and Mishra’s Factory made it into the mana base and Counterspells and miscellaneous support cards rounded out the control suite.
That deck was mostly old school cards anyway, so I wanted to revisit it for the battlebox. However, I opted to slow things down a bit to make it more of a control deck. For the moment it has replaced the Merfolk deck in the battlebox, to give a little more variety, and it’s proved a total blast to play without being miserable and overbearing.
Fair warning: There’s a Ghost Ship and a Conch Horn in this deck. You still have time to turn back …